Affordable technology to improve physical activity levels and mobility outcomes in rehabilitation - AMOUNT rehabilitation trial
Repetitive exercise is a crucial part of rehabilitation for people with impaired mobility but current exercise levels are insufficient for optimal outcomes. Affordable exercise-based video- and computer game technology could enable additional exercise for rehabilitation patients at a relatively low cost.
EXERGAMES is a pragmatic randomised trial (n=300) with the primary aim to establish the impact of tailored use of affordable physical activity technologies in addition to usual care on physical activity and mobility for people admitted to rehabilitation wards at six months after randomisation.
The trial’s secondary aims are to:
- Evaluate the impact of this intervention program on physical activity and mobility at three weeks after randomisation
- Evaluate the impact of this intervention program on self-reported mobility task difficulty, life role participation and utility-based quality of life (three, 12 and 26 weeks after randomisation) and falls over the six month period after randomisation.
This project’s nested studies aim to:
- Assess the cost-effectiveness of the intervention compared with usual care and
- Establish predictors of greater technology use and c) enhance understanding of participant, family member and staff experiences of technology use using qualitative methods.
If found to be effective our intervention could be quickly implemented into practice internationally as it enables treating health professionals to choose the most appropriate device(s) for an individual patient from a suite of currently available affordable technologies.